What is the house edge?
The house edge is the share of each wager the site expects to keep in the long run. In dice it sits inside the multiplier. A fair 50% bet would pay 2×. At a 1% edge it pays 1.98×, so the site keeps the difference over many bets.
The edge does not make any single bet lose. It makes the average result negative. If you want a refresher on how a roll works, read how a CS:GO dice game works.
What is RTP, and what is a good one?
RTP (return to player) is 100% minus the house edge. A 1% edge means 99% RTP, so you get back 99 for every 100 wagered on average. A higher RTP is better for you. We do not set a single “good” number, because what you can find depends on each site. Compare published figures and prefer sites that state one.
Expected loss follows from the edge: wagered × edge ÷ 100. At a 1% edge, 1,000 wagered costs about 10 on average. At a 3% edge it costs about 30.
How does win chance affect the payout?
A lower win chance pays a higher multiplier, and the edge stays the same percentage. Here is the table at a 1% edge:
| Variance level | Win chance | Roll Over target | Multiplier | Expected loss per 1,000 wagered |
|---|---|---|---|---|
| 90% | 10.00 | 1.10× | 10.00 | |
| 75% | 25.00 | 1.32× | 10.00 | |
| 50% | 50.00 | 1.98× | 10.00 | |
| 25% | 75.00 | 3.96× | 10.00 | |
| 10% | 90.00 | 9.90× | 10.00 | |
| 1% | 99.00 | 99.00× | 10.00 |
Illustration at a 1% house edge. Faces show variance: more pips mean rarer, bigger wins. Operators set their own edge.
The expected loss per 1,000 wagered is the same in every row. A 1% win chance pays 99×, but you will lose most bets, and the result swings more. Use the calculator to test any win chance or multiplier:
Dice math calculator
- Win chance
- 50.00%
- Multiplier
- 1.98×
- Payout if you win
- 19.80
- RTP
- 99.00%
- Expected loss per bet
- 0.10
- Expected loss per 1,000 wagered
- 10.00
Expected loss is an average over many bets, not a prediction for any single session. Win chance is limited to 0.01%–98%.
Which sites publish the house edge?
None of the four sites states a dice house-edge figure. Where the interface lets you see payout and win chance together, you can derive the edge yourself:
- PLG.BET showed 1.86× at a 53.01% win chance, which implies roughly 1.1% to 1.7% after rounding.
- CSGO500 showed live bet multipliers such as ×9,900.00 and ×660.00, which equal 99 divided by the win chance and match a 1% edge.
- CSGORoll showed 25× at a 3.80% win chance and 4.7476× at 20.01%, which equal 95 divided by the win chance and match a 5% edge.
These are estimates from the live interface as of 2026-11-10. Each is tagged as estimated on the review cards in our ranking of CS2 dice sites. Duelbits states no dice figure either. See the methodology for how estimates are scored.
Does a lower edge matter?
Yes, but less than the habits around it. A 1% edge versus a 2% edge changes expected loss from 10 to 20 per 1,000 wagered. The number of bets matters more: wagering 100,000 at 1% is an expected loss of about 1,000. Fast autobet modes raise your total wagered quickly.
A 5% edge costs five times as much as a 1% edge on the same amount wagered: about 50 instead of 10 per 1,000. Bonuses can also change the math, as shown in CS:GO dice bonuses, promo codes and rakeback. A bonus with heavy wagering can cost more than it gives.
What should I remember?
No bet, target or pattern removes the edge. Betting systems change how your results vary, and we show a worked example in CS:GO dice strategies, bankroll and scams. Set a budget, treat it as entertainment and stop at your limit.